Tuesday 1 May 2012

Version 3 focus group feedback

Small changes were made to the informed consent forms and prep sheet prior to the implementation. This included the integration of a question on the implementation of the current feedback system. The final version 4 prototype will be developed from these findings and final testing completed. There is potential for further work i.e. randomization functionalities which will be included in the project report.


Focus Group with Teddy Share Prototype v.3 Analysis & Evaluation

Summary:  The most important feedback gained from this was the need for an on/off switch as well as the potential for the audio message to change i.e. be randomised, or be customisable after the product is delivered. New audio data proposed: jokes or stories. User feedback pointed out the pros of not implemented a separate presence detection/indication system i.e. one that notifies a user that the remote user is there all the time so it will not be integrated into the prototype at this stage. Also, users should be instructed to only have the bears on when they are at home so that messages are not sent when they are not there. Even if they were not in the same room, a user could still hear the bear as its quite loud and it could draw them into the room where the bear was. Users were happy with the security and the context of use.

Initial questioning

The users responded positively to the prototype and it was important that problems raised in the previous focus group did not reappear. The users like the prototype and the ‘hugging’ gesture in interaction with the Monkey. The big teddies were both liked and disliked; one user found them a little to large for their room whilst others liked the form. Users liked the system and the fact that ‘you don’t have to make an excuse u to say hi’. One user mentioned amusement at the possible scenario where a person presses the button when the remote person wasn’t even there.

Context of use: All users said that they would use it. One user said she’d use it with her boyfriend, and put their special song on it. One said that they’d use it with friends to tell jokes. All users understood how to use it when presented with the manual, which was analysed separately. They all agreed with the presented usage of it within the home. All users were excited by the idea that the prototype could hold multiple audio tracks that could be randomised.

The users all liked the audio tracks and one member likened the process to ‘being like having someone request a song for you on the radio. You’d know that they’re thinking about you at the time. It is a bit more special than sending a test-you can get across more stuff’.
User base: the users developed a list of people that they could imagine using this system with. This included friends, partners and family. It was generally agreed that the users would have to know each-other quite well as otherwise ‘it could be kind of awkward’. One user disagreed with this saying that it could be given as a gift by someone you just started dating, and that it could be quite sweet. The general consensus was against this usage however and most said that they’d find it intrusive, especially if a voice recording was used instead of a song or something less personalised.

Interaction questions
All users found the closing arms control easy to manipulate which was extremely important. The interaction method was described as being unusual.

Users did not like the idea of a constant indicator to identify when the remote user was there. One user pointed out that it might interfere with the meaning of the ‘thinking of you message’. ‘I’d be like… ‘I know you’re at home… why aren’t you thinking about me’. Another user embraced the fact that it might be missed, and that the risk element was important to them. It would defeat the purpose in a way if you KNEW that your message was being received and that this makes it that bit more special. The whole point is to communicate with them at the time so if they miss it, they miss it, its all part of the package. There is the risk with normal communication i.e. texts that they may not get the message immediately anyway. The system is as much about sending the message as receiving it. Another user points out that it is good to know once the message has been sent that they received it. It might be good to know before so that you don’t just send the message for no good reason.

My response: the system incorporates a message validation system. If the remote users bear is off, the green feedback light does not flash. This happens within 4 seconds. Would you want a separate ‘enquiry’ button, as the system currently does both jobs? The user was happy with this response, although liked the idea of an enquiry button. Other users preferred the system the way it was, and one even said that they liked the idea of not being 100% sure if they were definitely there or not. They said that if both users simply turned their bears on when they were at home, even if they weren’t in the same room they would hear the music anyway. They said that the manual should include this instruction. This would prevent ‘wasted’ messages.
If an enquiry button was to be implemented, however, all users agreed that it would have to be very discrete. If there was indication of whenever the person was near the bear perhaps it could vibrate. There are numbers problems with this, but it was not further explored as users did not embrace either idea in general.

Security
The security was satisfactory for all users. One user stated that ‘You only have people in your home, and especially your bedroom, that you trust’, and the others agreed. They mentioned that if you wanted to give the product to a child to take to school, it might be useful to have extra security like a matching wristband to unlock everything.

Context of use
Other contexts proposed by the users were systems where the user could carry the object round with them which wouldn’t be so conspicuous. However this was disregarded due to the embarrassment factor.
All users would use it within the proposed context, but would record different data i.e .Jokes and Funny Stories. All of the users liked the idea of being able to record multiple messages which were either randomised or flipped through chronologically.

Thesis
The thesis was then analysed to see how well the prototype addressed it. The thesis has been tested in an extremely limited way, but serves as a starting point for further investigation. All users felt that the system conveyed presence and that they got a feeling of being connected to another person at the current point in time. ‘You know that they’re at home thinking about you which is really nice’. All users said that they felt that they knew exactly where the user was i.e. at home and what they were doing i.e. thinking about them. They said that they would not get the same feelings if they could press the button and play the audio at any point in time as you’d have no idea when they recorded It or where they are now or what they’re doing’.. ‘You’d get a reminder of the person which is quite nice, but I can’t imagine a situation where this would be useful. I could easily play the stuff on my computer with much better quality’. All users agreed that the output was valued more because it cannot be replayed at their discretion. One user summed it up; ‘You always want what you can’t have’.

Improvement questions
-An on/off switch would be useful
-The potential to change the audio whenever you want easily. This would make it more customisable and people would eventually get tired of hearing the same things.

Improvements to the v4  prototype:
·         The manual should say that the bear should be left on only when a user is home
·         An on/off switch should be integrated to prevent the batteries from burning out
·         The breadboard should be replaced with strip board to stop the wiring falling out




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