Monday 19 December 2011

Tutorial/Presentation

I met with Kate Devlin and Edd Bagenal last week to discuss my progress and research.

Feedback: Areas of interest currently in a number of different areas, narrow these down. Start making things and investigating relevant work.

Plans


Narrow down my area of interest, and start developing more specific concepts.
Look at existing relevant work, analyse and change it
Start making mockups-Kate Devlin stresses the importance of prototyping in her lectures; even making things that dont really work and videoing them.
More tactile research-video, meeting people etc

Current Action

I have contacted my Physical Computing lecturer Brock Craft and requested his supervision on my project as i am interested in the physical world and ways that memories can be reinterpreted/subverted. Arduino is a pwerful tool.

Overview of my current work and future plans


2011-2012 Dissertation project Siobhan McKenzie

My current brief: ‘Memory; Hiding in plain sight’
What it’s all about:
Investigating unnoticed memories, and looking at ways that these can be noticed. Finding novel ways to reinterpret this information and draw attention to it. My personal manifesto stated that design must have a use, so what I design must always be beneficial in some way. My focus is objects and form; so I am investigating the ways that physical objects can store memories that aren’t noticed and what these memories are. Both interactive and non-interactive objects have been investigated.

My process:



My Plan for developing a complete proposal by January
1.      Examine ways that objects are currently collecting memories
2.      Examine the various ways that memories are processed, stored, reproduced/presented and shared
3.      Continue looking at ways that memories are lost and what these memories are-try  to profile the individuals to help categorise them
4.      Look at new ways to represent these: we have five senses so five different ways to receive stimulus
Methodology
Main note: Separate ‘objects’ into digital and non-digital
1.      Observation: Participant and non-participant. Observing people and understanding their habits; what they notice or don’t notice
2.      Trial current data collection software/hardware on test subjects to see how they work and how data is currently interpreted
3.      Build my own software/hardware and test them on users
a.      Use arduino
b.      Use Pachube to tap into current data streams, subvert them. See what data is currently being collected and why.
c.       ideas can be trialled or simulated in real like and scenarios created
d.      scenarios and trials on non working prototypes can be really useful-used this methodology in Kate Devlin’s UID lectures and they are successful in identifying problems before a real prototype is build. Test usability of any products I design
4.      Look at the ways that non digital artefacts could be ‘enriched’ i.e. the camera oyster card
5.      Investigate object personification and the creation of smarter objects: objects that can create their own memories via interaction with other objects/the world that are separate from users
a.      Objects having an agenda
b.      Objects being able to help by contacting other users

6.      Investigate form further
a.      Objects storing memory in their physical form
                                                              i.      Ageing
                                                            ii.      Scarring
                                                          iii.      Healing
b.      Archaeology
c.       Healing/Growth
d.      Cold reading
e.      Perception
Technologies that I am going to use
1.      Arduino; smart objects
2.      Smartphones
3.      Social network API
Theory:
1.      The quantified self - theory
2.      Internet of things; pachube

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